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Joined 3 years ago
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Cake day: July 22nd, 2023

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  • Here are the results of a quick internet search explaining it from various sources.

    Also, if you just look at the FAQ or owners manuals for any induction cooktop out there, they will all tell you the pans have to be magnetic to function. Not “for best performance”, to function at all.

    It really sounds like you are thinking exclusively of induction forges, which can heat non-magnetic materials. Induction cooking hobs absolutely cannot heat non-magnetic materials to any noticeable or useful degree, they do not have the frequency range or the power for eddy currents alone to be sufficient. Induction forges on the other hand HAVE TO have the power to heat with just eddy currents because if you heat iron or steel up to glowing, it loses magnetism (and the heating slows significantly past that point).

    https://kindle-tech.com/faqs/what-materials-can-be-induction-heated

    Ferrous metals (like iron, nickel, and cobalt) have an additional, more powerful source of heat.

    These materials are composed of small magnetic regions called domains. The alternating magnetic field from the induction coil causes these domains to rapidly flip their polarity, billions of times per second.

    This rapid flipping creates immense internal friction, which generates significant heat. This hysteresis effect is what makes ferrous metals heat so much more quickly and efficiently than their non-ferrous counterparts.

    https://axiomht.com/blog/how-does-induction-heating-work/

    In ferromagnetic materials like iron and steel, a second heating mechanism kicks in.

    As the alternating magnetic field repeatedly reverses the magnetic domains within the material, the friction generates additional heat known as hysteresis losses. This effect disappears once the material crosses its Curie temperature (around 770°C for steel), at which point ferromagnetic properties are lost. Above that point, eddy currents carry the full heating load. For industrial heat treatment of carbon steel, both effects work together in the lower temperature ranges, delivering faster heating rates.

    https://en.wikipedia.org/wiki/Induction_heating

    In ferromagnetic and ferrimagnetic materials, such as iron, heat is also generated by magnetic hysteresis losses.


  • No, I am saying the pan has to be magnetic, which is what I have said 3 times now. You are completely wrong about how induction cooking works.

    Heat from eddy currents is a small fraction of what magnetic hysteresis can produce. You can technically heat any good conductor with eddy currents alone if it is non-magnetic, but the equipment needed is significantly more complex and power hungry than induction cooking hobs.





  • The thing is, gas cooking will be banned at some point and you won’t be able to buy new ones. It is not a matter of “if” but “when”. I don’t know if that is going to be soon or not, probably depends where you live really. But given that is where it will go eventually, it sure would be nice if the induction options came down in price and there were options across the range of models available. Currently, most brands only offer induction at the top of their range and radiant electric at the lower end and it would be better all around if they were treated separately instead of tricking consumers into “it is just cheap electric vs expensive electric”.




  • Running starfinder now, and I love it… But it is a lot more fantasy sci-fi than the IPs OP mentioned. It’s a great “dnd but in space” setting, but it is mostly based on og Pathfinder so it’s quite a crunchy system and ship battles can be a slog and kinda unbalanced from a “what each player gets to do” perspective. Really sucks to be the engineer or science officer as far as excitement goes compared to the pilot or a gunner.

    We’ve had good luck with atypical ship encounters though, like trying to chase down and board a ship before they escape or some people are on the enemy ship during the fight. Having to be fast and loose with the rules about ship roles though when you’ve only got 2 or 3 people on the ship. It feels like it is really designed to have a minimum of 5 people strictly RAW. We’ve also played with concepts from other systems, like allowing the Bard equivalent to use influencing spells on enemy ship crew despite being wildly out of range (but not being able to use ship actions in the same turn).