• alecsargent@lemmy.zip
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    2 days ago

    Is the hypothesis that people in those two OS’s have no clue about other OS’s and the one thats looks like a fruit have a superiority complex?

    • red_tomato@lemmy.world
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      2 days ago

      Linux users are particularly notorious for not having superiority complex.

      I use Arch btw

    • thain@piefed.world
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      2 days ago

      i think the hypothesis is that windows kids have general tech literacy and problem solving skills and OSX kids dont. and linux users are autustic ;-]

      • dudeface@lemmy.world
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        2 days ago

        The most powerful things windows can do are gui based and the most powerful things macos can do are in the cli

        Not saying everyone bothers going that deep but there is a reason most software engineers and other professionals would prefer mac over windows

        Windows is an inconsistent mess and their terminal tools are afterthoughts

        • BlaestEgnen@feddit.dk
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          1 day ago

          The most powerful stuff will always be script/CLI/shell based. Guis only work so and so well, but having multi step procedures requires something else.

          Windows included

        • glibg10b@lemmy.zip
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          2 days ago

          I don’t know if that’s accurate. Have you seen PowerShell? It’s so good, some people install it on Linux to use as their main shell

          • dudeface@lemmy.world
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            2 days ago

            Nonsense, c# developers might install it on Linux but nobody who understands unix like systems considers it

            • lagoon8622@sh.itjust.works
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              1 day ago

              This is incorrect. And the GNU tools would be much better if they were object-oriented like PS is. No I don’t have PS on my personal machines (Cachy btw) but that’s genuinely a super great feature. It’s an idea who’s time has come (ages ago)

              • dudeface@lemmy.world
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                2 days ago

                I use it daily, there is no point putting it on a unix like system

                One day we will be rid of windows servers and I won’t have to use poweshell ever again

                • Hawke@lemmy.world
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                  2 days ago

                  And that’ll be a sad day; powershell is one of approximately two great things that Microsoft ever did.

                  It’s a little verbose in its commands, but it’s very good.

            • Laurel Raven@lemmy.zip
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              1 day ago

              That might be true if *NIX had another shell with an object-based pipeline, or if PowerShell wasn’t object-based

              I’d argue most people who dismiss PowerShell offhand like that don’t understand it particularly well

              • dudeface@lemmy.world
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                21 hours ago

                Most gnu / bad tools are essentially objects, you just have to xarg the column you want

                Object orientated anything is pretty terrible

                • Laurel Raven@lemmy.zip
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                  9 hours ago

                  Yeah, having to take the extra steps to parse strings every time is far superior to objects that can sort, filter, and give you the exact properties you need natively

                  I mean, if your complaint is a heavier overhead, sure, but for most uses as an interactive shell or for smaller scripts, I don’t really see how that would negatively impact you in meaningful ways compared to having to splice raw text and hope the package maintainer doesn’t decide to add a column in a future update

      • tyler@programming.dev
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        2 days ago

        That would be a very weird conclusion when Macs were generally the ones taught in school, and are also based on BSD.

        • MartianSands@sh.itjust.works
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          2 days ago

          A lot of apple’s design philosophy hides the technical detail, to try and create a friction-free user experience. Android does the same thing, but apple were doing it earlier and on desktop devices to some extent. Windows back in the day was significantly more transparent, although I don’t know if I can say the same for modern windows

          That’s well and good for some things, but the concern that it reduces the natural tendency to become highly tech literate is genuine.

          • 14th_cylon@lemmy.zip
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            2 days ago

            add to that that for some time in history it was quite common to build your own pc (something that abviously went away with rise of laptops), which required whole other level of understanding.

          • BeardededSquidward@lemmy.blahaj.zone
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            2 days ago

            This has been my experience and have anecdotal evidence of people who can use a Mac but don’t understand any of it. One customer we had problems with until we just cut it off was that she’d have issues with her Mac and couldn’t navigate it effectively to try troubleshooting. She didn’t understand how to install on it so we could run remote management software.

          • tyler@programming.dev
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            2 days ago

            You used entirely different OSes than me then. Macs were not easy to use while windows was standard. If you were using a Mac you were learning a lot more since the majority of PCs in homes were windows and you didn’t have to do anything on them.

            • Kangae_Hishiryo@scribe.disroot.org
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              2 days ago

              No. The only hard thing with macs was and is tivoization, because they want to decide what you can install and what not; that’s the reason why jailbreaks and things as brew and all that had to be created.

        • 14th_cylon@lemmy.zip
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          2 days ago

          your car’s main control unit may also be based on bsd (i have no idea whether that is in fact the case) but surprisingly most people would not call themselves experts on car electronic just because they drive a car.

          while a lot of people considers themselves to be “it experts” just because they were raised by youtube instead of their parents since the age of 2.

        • TrickDacy@lemmy.world
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          2 days ago

          My school system used macs before OSX and switched to Windows almost entirely when OS 9 was still the latest thing. Sounds like another user had the same experience. OS 9 was nothing like unix and had no terminal even, to my knowledge.

        • ReptilianCleric@lemmy.today
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          2 days ago

          Apple hasn’t always used a Unix-like system, though. The old Mac OS on those school computers was it’s own beast.

          And now it seems like schools go for either chromebooks or tablets anyway.

    • nummy@lemmy.world
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      2 days ago

      I think one of the reasons is that MacOS didn’t really have any games back then, so there was no reason for a kid to be glued to their computer. And if you use something for a long time, you collect problems and ways to solve them, getting the experience and some technical knowledge along the way.

      • TrickDacy@lemmy.world
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        2 days ago

        Number munchers and Oregon trail have entered the chat. Also the dozen other games on floppy disks (that my middle age mind cannot remember now) that we played on our Apple IIe’s.

        • sartalon@lemmy.world
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          2 days ago

          My mom worked at Software Etc in the 80’s.

          There were so many more, and better games, for PCs.

          The only good games on Mac were ones ported from PC.

          I was my mother’s official “troubleshooter”. If a customer returned a game, she gave it to me, to test.

          There were definitely a lot more PC games returned than Mac, but there was almost never anything wrong with them. Probably came down to individual setups.

          Which was Mac’s strong point. There was no real diversity in hardware, so everything worked.

          But all the Mac games SUCKED compared to PC.

          Unfortunately, this was also when I was exposed to Ultima IV… and my homework never saw me again.

          • TrickDacy@lemmy.world
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            2 days ago

            Were you under the impression I don’t believe there were pc games back then? I didn’t say that, also, funny enough you say

            The only good games on Mac were ones ported from PC.

            But the only games I specifically named actually were on Mac first then later ported to DOS.

        • nummy@lemmy.world
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          2 days ago

          I’m not so sure but I think back THEN there were less captivating PC games as well. My perspective is from the early 00s Russia, when you had to deal with pirated games, unbelievably slow Internet, funny videos shared between friends on CDs, going with a hard drive to a friend’s house just to share your music collection, etc. Basically, we had to know how to do this kind of stuff because the alternative was so expensive. Now with LLMs you don’t even have to “google” anymore, so there’s no need to know, for example, what a file extension is.

          • TrickDacy@lemmy.world
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            2 days ago

            Interesting perspective. I was in the rural US and my experience was probably closer to yours than you might think. 33-48kbps modems were insanely slow, even back then. Between that and my parents banning the Internet in the house, most everything I got my hands on was pirated, and either painstakingly (secretly) downloaded over midnight hours on the unreliable modem or from a floppy disk or burned CD from a friend! This was circa 1997-2001 until I moved out and got a usable Internet connection.

            • nummy@lemmy.world
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              1 day ago

              Yeah, that checks out, I usually notice a 10-20 years “cultural” gap. Personal anecdote: watching The Sopranos in 2020s still felt like the topics in russian media and culture are just starting to catch up, before that no one really talked about depression as a disorder, and people taking ADs were seen as “crazy”.

              • TrickDacy@lemmy.world
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                1 day ago

                Yep. A lot of people also say that the rural US is typically about 20 years behind california in a few ways, which I also agree with.

      • tyler@programming.dev
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        2 days ago

        Huh? Mac had the better games! In fact I lived in the countryside and our school was mostly Macs until I got to high school.

          • Rai@lemmy.dbzer0.com
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            2 days ago

            Mac had heaps of games in the 80s and 90s. Then from the 90s to the 2010s, it was WINDOWS TIME for games, with some being ported to OSX and Linux or run with compatibility software. Now it’s Windows/Linux hardcore and still only small or modest Mac support.

            Mac did have a ton of fun games back then, though! I didn’t get a Mac of my own until Intel Core Macs came out, but I loved the Macs I used at my friends’ houses and school.

            I went through an edgy “Apple is worst computers” phase in the 2000s, but I grew to like the hardware and OS after I picked one up to install Windows on to bring to LAN parties (all non-Mac laptops that could play games fuckin suuuuuucked back then and I was never at home.)

          • rabidhamster@lemmy.dbzer0.com
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            1 day ago

            In the 90s, especially early 90s, the hardware was just plain faster and more capable. Coupled with a remarkably robust shareware community, gaming was great on them. The difference between Doom II (the PC-DOS game everyone remembers) and Marathon, which was its mac contemporary, was ridiculous. Textures, resolution, gameplay complexity, the ability to actually look up and down, etc.

            Then Gil Amelio tried to turn them into a business-focused company for a few years, and mac gaming never fully bounced back from that. I mean, it almost did. Halo was going to be a Mac exclusive at launch, and then Microsoft bought out Bungie right before launch to sell their new X-Box.

            • skarn@discuss.tchncs.de
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              6 hours ago

              I don’t know whether that example is so convincing.

              Marathon does look more advanced than Doom II, but Doom II was not much more than an extra campaign for Doom (with bigger levels).

              Doom was one full year Earlier than Marathon. While it may not seem a lot right now, back then that was a long time. One year after Marathon, Duke Nukem 3D came out, and that looked already like big leap.

              And 6 month later we got Quake, that is suddenly in full 3D instead of having sprites for the characters.

              • rabidhamster@lemmy.dbzer0.com
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                4 hours ago

                No, that’s fair. Marathon came out about 1 year after the first Doom. But it ran at full 24 bit color, higher resolution, had gameplay mechanics such as secondary triggers, magazine-based weapons, maps that were proper 3D (Doom I and II couldn’t really loop parts of the map under/over each other, as it was essentially still a 2D map with 3D visuals). Basically during the 90s, a game was already obsolete once it was maybe a couple years old. More than anything, Marathon has a proper story and story writers, but that’s more about the gaming environment at the time than the hardware. Bungie pre-microsoft was kind of amazing. Them and Ambrosia Software were top of their niches.

                Duke Nukem was another leap, although they still hadn’t quite figured out the whole “look up or down without severe distortion” that so many 3D shooters in the mid 90s suffered from.

                But yeah, prior the the Pentium becoming the mainstream processor that most people would have in their machines, those Motorola 68k’s were powerhouses.

          • TrickDacy@lemmy.world
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            2 days ago

            I don’t know about better, but the Mac games I had in elementary school were awesome for kids that age. Oregon trail and number munchers. I don’t think pc gaming had really taken off much at all then. That was years before doom, even.

          • dogdeanafternoon@lemmy.ca
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            2 days ago

            You’re either very young, or didn’t have access to Mac’s as a kid. The games were great. Number Munchers was sick.

            • ltxrtquq@lemmy.ml
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              1 day ago

              I don’t think 40 (how long ago Number Munchers came out) can be considered “very young.”

              • dogdeanafternoon@lemmy.ca
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                1 day ago

                Yes, that’s my point. He’d have to be in his 20’s to have missed all the early Mac games.

                If he’s 40 he for sure would have either played them, or just never been around Mac’s as a kid.

                • ltxrtquq@lemmy.ml
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                  1 day ago

                  He’d have to be in his 20’s to have missed all the early Mac games.

                  More like 30s. If you were born 30 years ago in 1996, by the time you’re able to use a computer it’s already 2000 and Mac is left behind.

    • Cethin@lemmy.zip
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      2 days ago

      It will depend on the age, but using Windows used to require some tech literacy. As far as I’m aware, Apple has always tried to avoid this need, which also prevents learning it. Modern Windows isn’t much different than modern Mac though. I’m assuming kids on Windows today aren’t much better than kids on Mac.

      • kestrel7_7@lemmy.world
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        2 days ago

        Controversial opinion but the system working well doesn’t prevent learning about it—if the user wants to. Like Apple computers are still computers, they’ve always had development tools. You could always study it under the hood and learn.

        • Cethin@lemmy.zip
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          2 days ago

          I don’t think that’s controversial. However, there’s two ways people will be encouraged to learn about it. Either the system invites you to tinker, or it doesn’t function how you want and requires you to tinker. Apple, in all of their products, mostly does neither. It functions fine, and it is opinionated about how it functions and doesn’t invite you to change it.

          Sure, there will be curious people who, no matter what, tinker. They don’t need to be encouraged. The OP isn’t really trying to measure them. They’ll be the baseline where there is no measurable difference. The average user is what we want to understand. The average user on Mac isn’t expected to understand anything about the system. It just works. Both Windows (historically) and Linux do some amount of inviting you to tinker, and also requiring you to (depending on distro for Linux this may not actually be required). Windows has increasingly locked things down though, and also revert any changes on update more and more frequently.

      • alecsargent@lemmy.zip
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        2 days ago

        Yeah, MacOS hold the users hand way too hard, in a way that is insulting in my opinion.

        I’m assuming kids on Windows today aren’t much better than kids on Mac.

        Totally right, I have seen it in person.