There’s a dozen other RPGs I could have used as well, but Pathfinder is the meme one.

  • DeadMartyr@lemmy.zip
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    3 days ago

    Reading about it actually makes me think id like it better but I would have to play the variant that removes the linear stat increases so low-level enemies arent trivial.

        • Phanlix@lemmy.zipBanned
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          23 hours ago

          Well I guess I’ll be a stick in the mud then.

          My group pretty much acted like nothing beyond 3.5 existed. We tried a 5.0 campaign… but, the loss of complexity, the lack of variety and choice in classes and prestige classes, and dozens of other issues we had kept us from having much fun with it.

          If PF2 is anything like DnD 5.0, hard pass.

      • 0xDREADBEEF@lemmy.dbzer0.com
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        2 days ago

        Touch AC. various attack bonuses. Crit confirmation. Cloaks of Resistance handed out like candy at specific levels just to make the math work. Its okay haha

          • 0xDREADBEEF@lemmy.dbzer0.com
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            2 days ago

            The ruleset, I played Rise of the Rune Lords and it (the rules) was alright. I just remember I had to bounce between a bunch of different defenses and attack bonuses and everything was a build etc and the math only worked if you got certain items and certain levels. Just was not for me. Oh and my character was frightened nearly every fight and I could hardly do shit except turtle mode and go full defense as my action. And I never confirmed my crits.

            Killing monsters as the main source of xp was a 3E-ism, and honestly I dont like that it really is just a monster hunting fight game that used dungeon delving mechanics

            • Phanlix@lemmy.zipBanned
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              22 hours ago

              That’s a DM issue if they’re relying on monsters for XP regardless of gameset.

              • 0xDREADBEEF@lemmy.dbzer0.com
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                22 hours ago

                eh, the game incentivizes it. Why sneak through a dungeon for the xp, because monsters hardly counted and dying was so possible, when you can just minmax, have crazy builds etc and bang pots outside of the dungeon and kill the monsters as they funnel out and get all the same xp?

                I enjoyed my time with pf1e, definitely a campaign I remember, but I would be just as okay with 5e tbh in pf1e adventure paths

  • grrgyle@slrpnk.net
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    3 days ago

    I don’t understand how everyone doesn’t just invent or cobble together their own system. It’s so fun! And with cool players, you can build up the rules over time.

    • Trumble@sopuli.xyz
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      1 day ago

      Because getting to experience things your table would never otherwise come up with through different systems is coolest thing ever!

      • grrgyle@slrpnk.net
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        2 days ago

        You might have to befriend some drama nerds. I used to think tabletop games sucked but it’s because I was playing with [unimaginative] engineering types.

        • ego@lemmy.dbzer0.com
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          2 days ago

          100% this. I usually dm for drama types, currently running a game with engineering types. It’s a completely different game.

          But I’ll leaning into it, I created an absurdly complicated ship management system and they’re digging it.

    • Telodzrum@lemmy.world
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      4 days ago

      Specifically, it’s DND 3.5e with some changes.

      So, you have the best full version of DND (3.0) with all the changes made to make the system function the way it was intended and be much more balanced (3.5), with another total revision to balance, the introduction of many new mechanics, over a decade of new content, and an active publisher who makes massive use of the OGL (PF 1.0).

      • Ketram@lemmy.blahaj.zone
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        3 days ago

        God I love 2e, I know it isn’t as popular as 1e for the hardcore crowd but for actually giving new people who only know DnD something with more substance and interesting character building choice, it is absolutely awesome. I’m also not a big fan of everything stacking like crazy in 1e so there is that.

        • ilinamorato@lemmy.world
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          3 days ago

          I’m a PF2e fan who came from PF1e (we do exist!), and one of my favorite parts is that there aren’t really any unviable build options, from either a player side or a GM side. Sure, there are combinations that are more optimal than others, but a player’s going to be able to have fun and contribute meaningfully with just about any ancestry/class combination. And since the encounter math actually works, pretty much any mathematically-correct combination of monsters a GM throws at a party will probably present the desired challenge.

          So, yes! Agreed.

    • Albbi@piefed.ca
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      4 days ago

      But the name is pretty dumb. You know what you’re getting with D&D. Dungeons, Dragons, probably a fantasy world. Pathfinder is… you go hiking? I have no idea.

      • Doc_Crankenstein@slrpnk.net
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        4 days ago

        A “Pathfinder” isn’t just hiking. It’s a person who goes first into the unknown to make the path so others may follow. It’s a name for an adventurer/traveler or another way to say “Trailblazer”.

      • rockSlayer@lemmy.blahaj.zone
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        4 days ago

        It’s named after the main adventuring guild in the world, the Pathfinder Society. Which is also the name of Paizo’s irl community

    • SorryQuick@lemmy.ca
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      3 days ago

      It’s a great game, though not for everyone. Balance is all over the place, it’s a contest of who’s the most OP between you and the enemy. I mean who doesn’t love a creature with 90 AC that drains your stats?

      • TachyonTele_Esq@piefed.social
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        2 days ago

        who doesn’t love a creature with 90 AC that drains your stats?

        You learn to mitigate that by throwing things against the wall.