A quick test I did to showcase how the Bloodborne Linux port runs.
The port is a simple appimage that runs natively on your machine. This means no CPU, GPU or any other emulation. It utilizes your actual CPU and memory and save games and configurations are mounted from a directory on your file system.
I got it from here but this obviously does not include the actual game files: https://github.com/deadinside28/bloodborne_pc


FYI bbport is quite out of date compared to other forks, I highly recommend https://github.com/ayozetr/bloodborne_linux instead. It has better performance, is more stable, has online support, etc. I’m almost done with my playthrough on this build and it’s perfect.
Cool. I’ll check it out.
Perfect. Thanks for the tip. Gotta give this a spin!