I swear to fucking god I got the same ending twice in Elden Ring because of this. Because at the end the game is like “you could go to the end, or have a quick chat with someone else first” but that quick chat is actually a alternative ending. and because my dumbass is like “gotta see what this gal has to say first” I fell for it the second go around again…
If you know anything about From software, that fuck you was very much intentional. Go through Sen’s Fortress for the first time and you’ll understand that their entire design ethos is fuck you. It’s what makes them special.
Yep, FromSoft makes a lot of intentionally bad and player-hostile design choices (especially when it comes to bonus/hidden/secret content) and their fans love them for it.
Jokes on your for not ruining your experience with a completion checklist like I did!
Seriously though, I usually don’t get FOMO, but Dark Souls games suck for making you miss all the side plots if you miss a hint early on, and Bloodborne completely traumatized my inner completionist.
I do play with a wiki on the side most of the time (not rn as I’m doing SOTE for the first time) but even then taking a quick 3-7 month break mid-playthru shit like this happens easily :D
Don’t know if you’ll jive with it but usually with RPGs I’ll do a blind first playthrough then in a month or two I’ll go back and do a playthrough with a simple flowchart checklist to get all the content. Unless it’s classic Fallout, I don’t need the checklist anymore, now give me a minute so I can forget the Khan’s and Klamath exist.
I swear to fucking god I got the same ending twice in Elden Ring because of this. Because at the end the game is like “you could go to the end, or have a quick chat with someone else first” but that quick chat is actually a alternative ending. and because my dumbass is like “gotta see what this gal has to say first” I fell for it the second go around again…
If you know anything about From software, that fuck you was very much intentional. Go through Sen’s Fortress for the first time and you’ll understand that their entire design ethos is fuck you. It’s what makes them special.
Yep, FromSoft makes a lot of intentionally bad and player-hostile design choices (especially when it comes to bonus/hidden/secret content) and their fans love them for it.
Used to have a friend, complete FromSoft fanboy, who argued incessantly that this wasn’t the case.
Dude just would not admit that Miyazaki, known to be a gigantic troll IRL, designs parts of his games to troll people.
Goes under Sen’s Fortress instead
deleted by creator
Jokes on your for not ruining your experience with a completion checklist like I did!
Seriously though, I usually don’t get FOMO, but Dark Souls games suck for making you miss all the side plots if you miss a hint early on, and Bloodborne completely traumatized my inner completionist.
I do play with a wiki on the side most of the time (not rn as I’m doing SOTE for the first time) but even then taking a quick 3-7 month break mid-playthru shit like this happens easily :D
Don’t know if you’ll jive with it but usually with RPGs I’ll do a blind first playthrough then in a month or two I’ll go back and do a playthrough with a simple flowchart checklist to get all the content. Unless it’s classic Fallout, I don’t need the checklist anymore, now give me a minute so I can forget the Khan’s and Klamath exist.
I need to save the Soulslike storytelling greentexts.
The ones about how you need the random item to make sense of the plot for a specific boss “Lord Brambles : Noo, not my gwimblies”