Pillars of Eternity II is one of the best RPGs ever made, and I would have loved controller support when I played it (twice in a row, because it was so good!) over a year ago.

  • GameEngineer@infosec.pub
    link
    fedilink
    English
    arrow-up
    1
    ·
    19 hours ago

    What makes you think the contractor didn’t share the code? Or do you mean didn’t share the work to PC? Generally if it isn’t in the contract it may not have made sense for them to also make it for PC. It’s always quite a bit of work supporting 2 schemes.

    • ampersandrew@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      11 hours ago

      I think you just explained exactly what I meant. I just challenge the idea that PC gamers wouldn’t also be worth getting controller support if a console version was worth making in the first place.