I see some DMs with their 400 pages of notes going into session 0, and I’m just like “oh honey.” For me, it’s primarily a cooperative storytelling game, and you’re not being cooperative if you decide the story you want told up front.
I think you’re being uncharitable. Those notes could be a strict railroad novel, but they’re as or more likely to be drop-in encounters, fun characters, interesting places, and so on. Plus like…some DMs just enjoy worldbuilding for its own sake, let 'em cook.
I’m up to 24 pages of notes but in my defense about a third of that is recording what happened in previous sessions precisely because the party rarely does remotely what I was expecting and also I wanna remember the countless NPCs and relationships I came up with on the spot
I see some DMs with their 400 pages of notes going into session 0, and I’m just like “oh honey.” For me, it’s primarily a cooperative storytelling game, and you’re not being cooperative if you decide the story you want told up front.
I think you’re being uncharitable. Those notes could be a strict railroad novel, but they’re as or more likely to be drop-in encounters, fun characters, interesting places, and so on. Plus like…some DMs just enjoy worldbuilding for its own sake, let 'em cook.
I’m up to 24 pages of notes but in my defense about a third of that is recording what happened in previous sessions precisely because the party rarely does remotely what I was expecting and also I wanna remember the countless NPCs and relationships I came up with on the spot
Notes from sessions are great, notes for sessions will usually leave someone very disappointed.