

Thanks,
So, trying to have a Filled clock --> Something having immediate/clear consequences happens. And better having a bigger clock with more dramatic effect coming (Bad guys found you and launch a surprise attack) rather than blurry smaller clock (Bad guys heard rumours about you which would only present as a NPC saying do not aks too many questions) make sense said like that.

Player cancelling aren’t that of a big deal comparing to GM cancelling. In the first case you keep playing while shit talking about Bob, in the other, you have to change your plan for the evening