Pillars of Eternity II is one of the best RPGs ever made, and I would have loved controller support when I played it (twice in a row, because it was so good!) over a year ago.

  • ampersandrew@lemmy.worldOP
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    2 days ago

    There were console versions that had controller support, and I always found it stupid that they figured it was pointless to include controller support on PC. Sounds like the controller support code was handled by a contractor that didn’t share, but it still stinks that it took this long.

    • GameEngineer@infosec.pub
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      1 day ago

      What makes you think the contractor didn’t share the code? Or do you mean didn’t share the work to PC? Generally if it isn’t in the contract it may not have made sense for them to also make it for PC. It’s always quite a bit of work supporting 2 schemes.

      • ampersandrew@lemmy.worldOP
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        24 hours ago

        I think you just explained exactly what I meant. I just challenge the idea that PC gamers wouldn’t also be worth getting controller support if a console version was worth making in the first place.